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METHOD AND SYSTEM FOR MUTUALLY INTERLINKING A PLURALITY OF VIRTUAL WORLD USING A GLOBAL UNIQUE DISTRIBUTION OBJECT IDENTIFIER CAPABLE OF MORE EASILY AND MORE EFFECTIVELY REALIZING A MUTUALLY-LINKED OPEN VIRTUAL WORLDS
METHOD AND SYSTEM FOR MUTUALLY INTERLINKING A PLURALITY OF VIRTUAL WORLD USING A GLOBAL UNIQUE DISTRIBUTION OBJECT IDENTIFIER CAPABLE OF MORE EASILY AND MORE EFFECTIVELY REALIZING A MUTUALLY-LINKED OPEN VIRTUAL WORLDS
PURPOSE: A method and system for mutually interlinking a plurality of virtual world using a global unique distribution object identifier are provided to mutually interlinked all crowds existing on the virtual worlds by using distributed object identifying ID, which is registered and stored to object information servers to a plurality of heterogeneous distributed virtual worlds. ;CONSTITUTION: Objects registered and stored in a plurality of distributed object information servicer is edited, deleted, and stored by using distributed object identical ID. The distributed objet indentify ID is comprised by a structured form by being applied to a field delimiter. An object information DB includes the distributed object ID indentifying a heterogeneous object inherently and corresponding object information. An object information server searches information stored in the object information data base by suing eth distributed data.;COPYRIGHT KIPO 2011
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