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SYSTEM AND METHOD FOR THE AUTOMATED TRACKING AND ANALYSIS OF EDUCATIONAL GAMES AND INTERACTIVE TEACHING TOOLS

机译:教育游戏和互动式教学工具自动跟踪与分析的系统和方法

摘要

An integrated system and method for the recording, collection, storage, and representation of individual and aggregate use patterns of a fully-developed matrix of interactive course materials supporting K-16 curricula in STEM (Science, Technology, Engineering, and Mathematics) subjects. Students may utilize interactive educational games to assess their performance across multiple subjects and difficulty levels of a curriculum, and obtain feedback and statistics regarding their progress in attaining educational goals.
机译:一种集成的系统和方法,用于记录,收集,存储和表示完全成熟的交互式课程材料矩阵的个人和总体使用模式,这些课程材料支持STEM(科学,技术,工程和数学)科目的K-16课程。学生可以利用互动式教育游戏来评估他们在多个科目和课程难度级别上的表现,并获得有关其在实现教育目标方面的进展的反馈和统计数据。

著录项

  • 公开/公告号US2010261151A1

    专利类型

  • 公开/公告日2010-10-14

    原文格式PDF

  • 申请/专利权人 CARL SKELTON;NIKHIL GUPTA;

    申请/专利号US20100757457

  • 发明设计人 CARL SKELTON;NIKHIL GUPTA;

    申请日2010-04-09

  • 分类号G09B7/00;

  • 国家 US

  • 入库时间 2022-08-21 18:56:41

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