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SYSTEM AND METHOD FOR 3D PHOTOGRAPHY AND/OR ANALYSIS OF 3D IMAGES AND/OR DISPLAY OF 3D IMAGES

机译:用于3D摄影和/或3D图像分析和/或3D图像显示的系统和方法

摘要

When 3D viewing means become much more available and common, it will be very sad that the many great movies that exist today will be able to be viewed in 3D only through limited and partial software attempts to recreate the 3D info. Films today are not filmed in 3D due to various problems, and mainly since a normal stereo camera could be very problematic when filming modern films, since for example it does not behave properly when zooming in or out is used, and it can cause many problems when filming for example smaller scale models for some special effects. For example, a larger zoom requires a correspondingly larger distance between the lenses, so that for example if a car is photographed at a zoom factor of 1:10, the correct right-left disparity will be achieved only if the lenses move to an inter-ocular distance of for example 65 cm instead of the normal 6.5 cm. The present invention tries to solve the above problems by using a 3D camera which can automatically adjust in a way that solves the zoom problem, and provides a solution also for filming smaller models. The angle between the two lenses is preferably changed according to the distance and position of the object that is at the center of focus, and changing the zoom affects automatically both the distance between the lenses and their angle, since changing merely the distance without changing the convergence angle would cause the two cameras to see completely different parts of the image. The patent also shows that similar methods can be used for example for a much better stereoscopic telescope with or without a varying zoom factor. In addition, the patent shows various ways to generate efficiently a 3D knowledge of the surrounding space, which can be used also for example in robots for various purposes, and also describes a few possible improvements in 3d viewing.
机译:当3D观看手段变得越来越普及和普遍时,非常遗憾的是,只有通过有限的部分软件尝试来重新创建3D信息,才能以3D方式观看当今存在的许多精彩电影。由于各种问题,当今的电影无法以3D胶片进行拍摄,主要是因为普通的立体相机在拍摄现代电影时可能会遇到很多问题,例如,例如,使用放大或缩小时,它无法正常工作,并且可能会引起许多问题例如在拍摄较小比例的模型以拍摄某些特殊效果时。例如,更大的变焦需要镜头之间相应更大的距离,因此,例如,如果以1:10的变焦倍数拍摄汽车,则只有当镜头移动到镜头中间时,才能实现正确的左右视差-例如,眼睛的距离为65厘米,而不是正常的6.5厘米。本发明试图通过使用3D相机来解决上述问题,该3D相机可以以解决变焦问题的方式自动调节,并且还提供了用于拍摄较小模型的解决方案。优选根据在焦点中心的物体的距离和位置来改变两个透镜之间的角度,并且改变变焦会自动影响两个透镜之间的距离及其角度,因为仅改变距离而不改变透镜的角度即可。会聚角会导致两个摄像机看到完全不同的图像部分。该专利还表明,类似的方法可用于例如具有或不具有可变缩放系数的更好的立体望远镜。另外,该专利示出了有效地生成周围空间的3D知识的各种方式,例如,其也可以用于各种目的的机器人中,并且还描述了3D观看中的一些可能的改进。

著录项

  • 公开/公告号IL155525D0

    专利类型

  • 公开/公告日2009-02-11

    原文格式PDF

  • 申请/专利权人 YARON MAYER;HAIM GADASSI;

    申请/专利号IL20030155525

  • 发明设计人

    申请日2003-04-21

  • 分类号G03Bnull/null;G03B21/18;G03B35/00;G06K9/00;H04N13/00;

  • 国家 IL

  • 入库时间 2022-08-21 19:27:45

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