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Hierarchical image-based representation of animated three-dimensional object and method for using this representation for the object rendering

机译:三维三维动画对象的基于图像的分层表示以及使用该表示进行对象渲染的方法

摘要

Methods and apparatus, including computer program products, that implement a method for adjusting a glyph outline while rendering. In one aspect a method includes receiving a glyph to be rendered at a size; generating from the glyph an outline of line segments, each line segment having two endpoints; translating the line segments all in an outward or inward direction, each line segment being moved by a distance and then rejoining pairs of adjacent line segments by extending or trimming their endpoints until each pair of adjacent line segments join at an intersection point that is an endpoint of each the line segments of the pair; and determining an augmented scaled outline of the glyph from the translated and rejoined line segments.
机译:包括计算机程序产品的方法和装置,其实现了用于在渲染时调整字形轮廓的方法。一方面,一种方法包括接收要以一定尺寸渲染的字形;从字形生成线段的轮廓,每个线段具有两个端点;将所有线段向外或向内平移,将每个线段移动一段距离,然后通过扩展或修剪其端点直到相邻的每对线段在作为端点的交点处接合来重新连接成对的相邻线段该对线段中的每个线段;从平移和重新连接的线段中确定字形的放大比例轮廓。

著录项

  • 公开/公告号EP1762984A2

    专利类型

  • 公开/公告日2007-03-14

    原文格式PDF

  • 申请/专利权人 ADOBE SYSTEMS INCORPORATED;

    申请/专利号EP20060254727

  • 发明设计人 ARNOLD DAVID R.;DOWLING TERENCE S.;

    申请日2006-09-11

  • 分类号G06T11/20;

  • 国家 EP

  • 入库时间 2022-08-21 20:45:22

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