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FOUR-PATH TABLE GAME

机译:四道桌游戏

摘要

The invention relates to a four-path table game composed of a board, die, help cards, final testing cards, question cards, rules cards, player figures and obstacles. The beginning and the end of the game are connected with four pathways (AB) whichare different in length, philosophy, playing rules, testing and difficulty degree. The player is free to take initiatives and interrupt, at any moment, its participation to the game. This game can be conducted by one player or by group of players. The paths of the board are differently coloured and governed by different playing rules; the help cards exhibit different properties, the testing cards are the final ones and the multiple-choice question cards may be converted into questions corresponding to precise answers. This game is designed for pedagogic and instructive purposes.
机译:本发明涉及由棋盘,骰子,帮助卡,最终测试卡,问题卡,规则卡,玩家人物和障碍物组成的四路径桌上游戏。游戏的开始和结束与四个路径(AB)相关联,这些路径在长度,理念,比赛规则,测试和难度上有所不同。玩家可以随时主动采取行动并随时中断其参与游戏。该游戏可以由一个玩家或一组玩家进行。棋盘的路径具有不同的颜色,并受不同的游戏规则支配。帮助卡具有不同的属性,测试卡是最终的,选择题卡可以转换为与精确答案相对应的问题。这款游戏专为教学和指导目的而设计。

著录项

  • 公开/公告号GR1005567B

    专利类型

  • 公开/公告日2007-06-19

    原文格式PDF

  • 申请/专利权人 NTALIANIS ZOIS;

    申请/专利号GR20060100137

  • 发明设计人 NTALIANIS ZOIS;

    申请日2006-03-02

  • 分类号A63F3/00;

  • 国家 GR

  • 入库时间 2022-08-21 20:58:48

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