The invention relates to a four-path table game composed of a board, die, help cards, final testing cards, question cards, rules cards, player figures and obstacles. The beginning and the end of the game are connected with four pathways (AB) whichare different in length, philosophy, playing rules, testing and difficulty degree. The player is free to take initiatives and interrupt, at any moment, its participation to the game. This game can be conducted by one player or by group of players. The paths of the board are differently coloured and governed by different playing rules; the help cards exhibit different properties, the testing cards are the final ones and the multiple-choice question cards may be converted into questions corresponding to precise answers. This game is designed for pedagogic and instructive purposes.
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