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Reconfigurable State Structure Based System Design for Embedded Multimedia System

机译:基于可重构状态结构的嵌入式多媒体系统设计

摘要

A computer implemented method of multi-threaded data processing operation partitions each data processing module into at least five sub-modules including (1) receiving messages, (2) processing received messages, (3) getting resources for module function, (4) performing a core data processing operation of the module and (5) outputting resources generated. These modules are launched and retired as needed in a multi-threaded environment. A framework includes APIs for the module and each sub-module. The message and data handling sub-modules are optionally shared among modules.
机译:一种计算机实现的多线程数据处理操作方法,将每个数据处理模块划分为至少五个子模块,这些子模块包括(1)接收消息,(2)处理接收到的消息,(3)获取模块功能的资源,(4)执行模块的核心数据处理操作,以及(5)输出产生的资源。这些模块在多线程环境中根据需要启动和淘汰。框架包括用于模块和每个子模块的API。消息和数据处理子模块可选地在模块之间共享。

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