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Reconfigurable State Structure Based System Design for Embedded Multimedia System
Reconfigurable State Structure Based System Design for Embedded Multimedia System
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机译:基于可重构状态结构的嵌入式多媒体系统设计
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摘要
A computer implemented method of multi-threaded data processing operation partitions each data processing module into at least five sub-modules including (1) receiving messages, (2) processing received messages, (3) getting resources for module function, (4) performing a core data processing operation of the module and (5) outputting resources generated. These modules are launched and retired as needed in a multi-threaded environment. A framework includes APIs for the module and each sub-module. The message and data handling sub-modules are optionally shared among modules.
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