首页> 外国专利> CHARACTER GROWING SYSTEM USING GENE ALGORITHM AND INVERSE KINEMATICS ANIMATION AND METHOD FOR GROWING THE CHARACTER USING THE SAME

CHARACTER GROWING SYSTEM USING GENE ALGORITHM AND INVERSE KINEMATICS ANIMATION AND METHOD FOR GROWING THE CHARACTER USING THE SAME

机译:基于基因算法和逆运动学的字符生长系统及使用该算法生长字符的方法

摘要

The present invention discloses a system and a character string growth growth method using the genetic algorithm and applying the kinetics animation. And character development method using a character growth system according to the disclosed invention includes the steps of using a character strength, sensitivity, intelligence, avatars, objects, learning, and a variable number of arguments as a bit field to configure the character chromosomes that make up the index of the bar code format, and applying a character biorhythm of the ingestion of the biorhythm cycles of each gamer applied to a virtual reality as the primary factor in chromosome structure, the judgment of the character by selective inferred by the components and chromosomal elements of VR as a factor and applying an expert system to grant, the method comprising utilizing the arbitrariness and subjectivity of fuzzy systems applied to the human element in the character in the game, save the pattern and game play style of each gamer to the index stream (index stream) format the stage and character of the joint node to apply the character evolved into tree Sex and is configured to include the step of applying the kinetics animation to form the dynamic animation.
机译:本发明公开了一种利用遗传算法并应用动力学动画的系统和字符串增长方法。并且,根据本发明的使用角色成长系统的角色发展方法包括以下步骤:使用角色强度,敏感性,智力,化身,对象,学习和可变数量的自变量作为位域来配置构成条形码格式的索引,并应用每个游戏玩家的生物节奏周期的摄取特征生物节奏,并将其应用于虚拟现实,作为染色体结构的主要因素,通过成分和染色体的选择性推断来判断角色将虚拟现实的元素作为因素并应用专家系统进行授予,该方法包括利用应用于游戏角色中人为元素的模糊系统的任意性和主观性,将每个游戏者的模式和游戏方式保存到索引中流(索引流)格式化联合节点的阶段和角色,以应用演变为树的角色,并进行配置包括应用动力学动画以形成动态动画的步骤。

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