首页> 外国专利> GAMING DEVICE HAVING A MULTIPLE ROUND GAME WHERE SUCCESS IN ONE ROUND DETERMINES THE PROBABILITIES OF SUCCESS IN ANOTHER ROUND

GAMING DEVICE HAVING A MULTIPLE ROUND GAME WHERE SUCCESS IN ONE ROUND DETERMINES THE PROBABILITIES OF SUCCESS IN ANOTHER ROUND

机译:游戏设备在一个回合中具有多个成功的回合游戏,确定了另一回合中成功的可能性

摘要

A gaming device including a plurality of rounds, games or stages. Each round, game or stage includes at least one outcome such as awards or modifiers. Upon a triggering event, the gaming device initiates a first round, game or stage and generates or determines an outcome for the initiated first round. The determined outcome is provided to or accumulated for the player. Upon the occurrence of a terminating event in the first round, game or stage, the gaming device initiates a subsequent or second round, game or stage. The subsequent round includes at least one successful outcome and a plurality of probabilities of obtaining the successful outcome. Upon the initiation of the subsequent round, the gaming device selects or determines one of the probabilities of obtaining the successful outcome, wherein the probability of obtaining the successful outcome is selected or determined based on the outcome in the first round. That is, the outcome the player obtains in one round alters or changes the player's probabilities of obtaining a successful outcome in at least one subsequent round. In one embodiment, the more successful the player is in a first round, game or stage, the more difficult it is for the player to succeed in at least one subsequent round, game or stage. In another embodiment, the more successful the player is in a first round, game or stage, the easier it is for the player to succeed in at least one subsequent round, game or stage.
机译:一种包括多个回合,游戏或阶段的游戏设备。每个回合,游戏或阶段都至少包括一个结果,例如奖励或修饰符。在触发事件后,游戏设备启动第一轮,游戏或阶段,并生成或确定所启动的第一轮的结果。所确定的结果被提供给玩家或为玩家累积。在第一回合,游戏或阶段中发生终止事件时,游戏设备启动后续或第二回合,游戏或阶段。下一轮包括至少一个成功的结果和获得成功的结果的多个概率。在随后的回合开始时,游戏设备选择或确定获得成功结果的概率之一,其中基于第一回合的结果来选择或确定获得成功结果的概率。也就是说,玩家在一轮中获得的结果改变或改变了玩家在至少下一轮中获得成功的结果的概率。在一个实施例中,玩家在第一回合,游戏或阶段中越成功,则玩家在至少一个随后的回合,游戏或阶段中成功越困难。在另一实施例中,玩家在第一回合,游戏或阶段中越成功,则玩家越容易在至少一个随后的回合,游戏或阶段中成功。

著录项

  • 公开/公告号WO2005026890A2

    专利类型

  • 公开/公告日2005-03-24

    原文格式PDF

  • 申请/专利权人 IGT;

    申请/专利号WO2004US28408

  • 申请日2004-09-01

  • 分类号G06F;

  • 国家 WO

  • 入库时间 2022-08-21 22:11:01

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号