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Each transaction method of auction, reverse auction, sale, purchase, exchange of online game item (money, item, account)

机译:拍卖,逆向拍卖,出售,购买,交换在线游戏物品(金钱,物品,账户)的每种交易方式

摘要

[Technical field of invention];[Purpose of invention];Prevention of fraud, theft and loss through trading methods of auction, reverse auction, sale, purchase, and exchange of online games (items, currency, accounts);[Configuration of Invention];The composition of the invention is largely classified into two categories, the components of which are auction, reverse auction, sale, purchase, exchange through the Internet formed during the transaction, first, the method through the transaction between users, and, There is a transaction method through an intermediary, and there is a mutual verification process through an approval code that requires the verification process between users or between the user and the intermediary. It can solve the fundamental problem that occurs in.;[Effects of the Invention];The invention is a method for preventing fraud, loss, and theft caused by items, currency, and account transactions generated in and out of the online game, and transactions are made through the Internet and telecommunication companies, and means methods for the transactions. Refers to auctions, reverse auctions, sales, purchases, and exchanges, and is not an item that can be touched by hand like ordinary household goods or products, but rather an item or currency within the game that the user acquires from each game developer. have. The account means that the user pays a monthly or fixed amount as a game fee, and creates or deletes a character by receiving an ID and password from an online game service company.;In order to prevent fraud, loss, and theft of online game items, money, and online game accounts as described above, the Applicant uses a method of prevention to prevent them from becoming a fundamental solution from fraud, loss and theft. Settle the trading arena.
机译:[发明的技术领域]; [发明的目的];通过拍卖,反向拍卖,出售,购买和交换在线游戏(项目,货币,账户)的交易方法来防止欺诈,盗窃和损失; [发明的配置] ];本发明的组成大致分为两类,其组成是拍卖,反向拍卖,出售,购买,在交易期间形成的通过互联网进行的交换,首先是通过用户之间的交易的方法,以及是通过中介进行的交易方法,并且通过批准代码进行相互验证,该验证代码要求用户之间或用户与中介之间进行验证过程。它可以解决发生在其中的基本问题。[发明效果];本发明是一种防止由在线游戏内外产生的物品,货币和帐户交易引起的欺诈,损失和盗窃的方法,以及交易是通过Internet和电信公司进行的,是指交易的方法。指拍卖,反向拍卖,销售,购买和交换,不是像普通家庭用品或产品一样可以用手触摸的物品,而是用户从每个游戏开发商那里获取的游戏中的物品或货币。有。该帐户是指用户每月或固定支付一定的游戏费用,并通过从在线游戏服务公司接收ID和密码来创建或删除角色。为了防止欺诈,丢失和盗窃在线游戏如上所述,物品,金钱和在线游戏帐户,申请人使用一种预防方法来防止它们成为欺诈,损失和盗窃的基本解决方案。进入交易舞台。

著录项

  • 公开/公告号KR20010112199A

    专利类型

  • 公开/公告日2001-12-20

    原文格式PDF

  • 申请/专利权人 김치현;

    申请/专利号KR20010074782

  • 发明设计人 김치현;

    申请日2001-11-28

  • 分类号G06F17/60J0;

  • 国家 KR

  • 入库时间 2022-08-22 00:32:02

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