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Network game system has PC on which player creates and transfers team of characters to compete with each other on host, where player can set data of characters
Network game system has PC on which player creates and transfers team of characters to compete with each other on host, where player can set data of characters
The network play system includes several personal computers (2) connected to a host computer via telecommunication network. Each player at the PC creates a team of characters and transfers it to the host. The teams of characters compete on the host with each other. Each player can set data of the team of characters.
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