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COURSE DEVELOPMENT VIDEO GAME APPARATUS AND FLEXIBLE RECORD MEDIUM HAVING COURSE DEVELOPMENT PROCESSING PROGRAM OF PLAY CHARACTER
COURSE DEVELOPMENT VIDEO GAME APPARATUS AND FLEXIBLE RECORD MEDIUM HAVING COURSE DEVELOPMENT PROCESSING PROGRAM OF PLAY CHARACTER
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机译:具有游戏角色的课程开发处理程序的课程开发视频游戏设备和灵活的录制媒体
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摘要
PROBLEM TO BE SOLVED: To provide a compound mine game with a higher game enjoyment in which the goal is attained avoiding obstacles while clearing other targets. SOLUTION: A mine for game over is arranged in one or a plurality of squares of a check pattern filed image displayed on a monitor 5 while a play character is moved by one square each avoiding the mine not displayed and finally reaches the goal position from the start position of the field. A cross button 6 and a first button 7 are provided to indicate the direction of moving the play character at each square, and a filed generation means 25 to numerically display the number of mines set at a square adjacent to any square where the play character is positioned while a starry mark is displayed at the square with an item set on the field and an evaluation means 36 to offer a higher game evaluation when the player character reaches the goal position via the square where are item is set are provided.
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