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COURSE DEVELOPMENT VIDEO GAME APPARATUS AND FLEXIBLE RECORD MEDIUM HAVING COURSE DEVELOPMENT PROCESSING PROGRAM OF PLAY CHARACTER

机译:具有游戏角色的课程开发处理程序的课程开发视频游戏设备和灵活的录制媒体

摘要

PROBLEM TO BE SOLVED: To provide a compound mine game with a higher game enjoyment in which the goal is attained avoiding obstacles while clearing other targets. SOLUTION: A mine for game over is arranged in one or a plurality of squares of a check pattern filed image displayed on a monitor 5 while a play character is moved by one square each avoiding the mine not displayed and finally reaches the goal position from the start position of the field. A cross button 6 and a first button 7 are provided to indicate the direction of moving the play character at each square, and a filed generation means 25 to numerically display the number of mines set at a square adjacent to any square where the play character is positioned while a starry mark is displayed at the square with an item set on the field and an evaluation means 36 to offer a higher game evaluation when the player character reaches the goal position via the square where are item is set are provided.
机译:要解决的问题:提供具有更高游戏乐趣的复合地雷游戏,该游戏的目标是在清除其他目标的同时避免障碍。解决方案:用于游戏结束的地雷被布置在监视器5上显示的一个或多个方格的检查图案字段图像中,同时将游戏角色移动一个方格,每一个都避免了地雷未显示并最终从目标位置到达目标位置。字段的开始位置。提供十字按钮6和第一按钮7以指示在每个方块处移动游戏角色的方向,以及场生成装置25以数字方式显示设置在与该游戏角色所在的任何方块相邻的方块处的地雷的数量。设置了在星号上显示有星号并在场上设置了项目的位置,并且设置了评估装置36,当玩家角色通过设置了物品的正方形到达目标位置时,评估装置36提供了更高的游戏评估。

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