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Network game system having communication characters for conversation changing into action characters for action gaming

机译:具有用于对话的通信角色的角色转换为用于动作游戏的动作角色的网络游戏系统

摘要

After an opponent is determined by a search made in a communication character service, there may be effected transition to an action game service under control of the host computer, or a fight may be performed between terminal apparatuses that directly communicate with each other with temporary disconnection to the host computer. By preparing morphing intermediate moving images, the transition from communication character service to the action game service can be effected without causing an incongruous feeling.
机译:在通过通信角色服务中的搜索确定了对手之后,可以在主机的控制下进行到动作游戏服务的转换,或者可以在临时断开而彼此直接通信的终端设备之间进行战斗。到主机。通过准备变形的中间运动图像,可以实现从通信角色服务到动作游戏服务的过渡而不会引起不协调的感觉。

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