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System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using prior frame information
System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using prior frame information
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机译:通过使用先前帧信息预测试几何学有效多GPU渲染的系统和方法
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摘要
A method including rendering graphics for an application using graphics processing units (GPUs). Responsibility for rendering of geometry is divided between GPUs based on screen regions, each GPU having a corresponding division of the responsibility which is known. First pieces of geometry are rendered at the GPUs during a rendering phase of a previous image frame. Statistics are generated for the rendering of the previous image frame. Second pieces of geometry of a current image frame are assigned based on the statistics to the GPUs for geometry testing. Geometry testing at a current image frame on the second pieces of geometry is performed to generate information regarding each piece of geometry and its relation to each screen region, the geometry testing performed at each of the GPUs based on the assigning. The information generated for the second pieces of geometry is used when rendering the geometry at the GPUs.
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