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Automatic partitioning of a 3D scene into a plurality of zones processed by a computing resource

机译:将3D场景自动分区到由计算资源处理的多个区域中

摘要

Described is a computer-implemented method for partitioning a 3D scene into a plurality of zones, each zone representing an area or a volume of the 3D scene and being processed by a computing resource. The method comprises obtaining a 3D scene comprising one or more objects, each object generating a computing resource cost, computing a first map that represents a density of computing costs of the provided 3D scene, defining a second map that represents constraints on the shapes of zones that will be obtained as a result of a partitioning of the 3D scene, discretizing the obtained 3D scene into cells by computing a space quantization of the 3D scene free of dynamic objects, computing, for each cell, a computing cost from the first map of the 3D scene, aggregating the cells into one or more zones in accordance with the second map.
机译:描述是一种计算机实现的方法,用于将3D场景划分为多个区域,每个区域表示3D场景的区域或卷并由计算资源处理。 该方法包括获得包括一个或多个对象的3D场景,每个对象生成计算资源成本,计算表示提供的3D场景的计算成本的浓度的第一映射,定义了表示在区域形状的约束的第二映射 将获得作为3D场景的划分的结果,通过计算无动态对象的3D场景的空间量化,计算每个小区的3D场景,从第一地图计算所获得的3D场景的空间量化 3D场景,根据第二地图将单元聚合到一个或多个区域中。

著录项

  • 公开/公告号US11087052B2

    专利类型

  • 公开/公告日2021-08-10

    原文格式PDF

  • 申请/专利权人 DASSAULT SYSTEMES;

    申请/专利号US202016824372

  • 申请日2020-03-19

  • 分类号G06F30/20;G06T15;G06T7/11;G06T19/20;A63F13;G06F30/13;G06T17;G06F111/04;

  • 国家 US

  • 入库时间 2022-08-24 20:28:59

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