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Hands-on learning play controlled video display

机译:实践学习游戏控制视频显示

摘要

Embodiments describe an approach for concurrently managing a video display and an application user interface. Embodiments describe generating a translucent mask video display over a computer-implemented application and displaying a video in the translucent mask video display over the computer-implemented application. Additionally, embodiments describe detecting user activity associated with the computer-implemented application and pausing the video in the translucent mask video display when the user activity is detected. Responsive to an end to the user activity, embodiments describe translating the detected user activity as a set of computer operations, outputting the set of computer operations for performance on the computer-implemented application, and resuming the video in the translucent mask video display.
机译:实施例描述了一种用于同时管理视频显示和应用程序用户界面的方法。 实施例描述通过计算机实现的应用程序生成半透明掩模视频显示,并通过计算机实现的应用在半透明掩模视频显示中显示视频。 另外,实施例描述了检测与计算机实现的应用相关联的用户活动并在检测到用户活动时暂停在半透明掩模视频显示中的视频。 响应于用户活动的结束,实施例描述将检测到的用户活动称为一组计算机操作,输出用于在计算机实现的应用程序上的性能的计算机操作集,并在半透明掩模视频显示中恢复视频。

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