首页> 外国专利> RE-RANKING RESULTS FROM SEMANTIC NATURAL LANGUAGE PROCESSING MACHINE LEARNING ALGORITHMS FOR IMPLEMENTATION IN VIDEO GAMES

RE-RANKING RESULTS FROM SEMANTIC NATURAL LANGUAGE PROCESSING MACHINE LEARNING ALGORITHMS FOR IMPLEMENTATION IN VIDEO GAMES

机译:从语义自然语言处理机器学习算法重新排序结果,用于在视频游戏中实现

摘要

Program code representing a semantic natural language processing (NLP) machine learning (ML) algorithm is stored in a memory. A processor executes the semantic NLP ML algorithm to generate initial scores that represent a degree of matching between candidate responses and an input phrase provided by a user during execution of program code. The processor also modifies one or more of the initial scores using one or more rules that associate a first phrase with a second phrase. The one or more rules are selected to modify the initial scores based on semantic similarity of the user input phrase and the first phrase determined by the semantic NLP ML algorithm and the semantic similarity of the response phrase with a corresponding candidate response. Execution of the program code is modified based on the modified initial scores. In some cases, the semantic NLP ML algorithm is used to implement a video game.
机译:表示语义自然语言处理(NLP)机器学习(ML)算法的程序代码存储在存储器中。 处理器执行语义NLP ML算法以生成初始分数,该初始分数表示候选响应和用户在执行期间提供的候选响应和输入短语之间的匹配程度。 处理器还使用将第一短语与第二短语相关联的一个或多个规则来修改一个或多个初始分数。 选择一个或多个规则以基于用户输入短语的语义相似性和由语义NLP ML算法和具有相应候选响应的响应短语的语义相似性确定的第一短语的语义相似度来修改初始评分。 根据修改后的初始分数修改程序代码的执行。 在某些情况下,语义NLP ML算法用于实现视频游戏。

著录项

  • 公开/公告号WO2021183159A1

    专利类型

  • 公开/公告日2021-09-16

    原文格式PDF

  • 申请/专利权人 GOOGLE LLC;

    申请/专利号WO2020US30646

  • 发明设计人 KIPNIS ANNA;PIETRZAK BENJAMIN;

    申请日2020-04-30

  • 分类号G06F40/30;A63F13/55;A63F13/60;G06N5/02;

  • 国家 US

  • 入库时间 2022-08-24 21:07:40

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