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INFORMATION PROCESSING DEVICE AND CONTROL METHOD FOR EXECUTING A BATTLE GAME INCLUDING A FIELD

机译:用于执行包括战场的作战游戏的信息处理设备和控制方法

摘要

Instructions recorded on a non-transitory recording medium cause an information processing device that executes a battle game to execute the steps of storing different attribute information in association with each of at least two players; displaying a field including a plurality of regions, a predetermined event being set for each region, and attribute information being associable with each region; upon a player selecting at least one region from among the plurality of regions, executing processing for the event of the selected region; based on a processing result for the event, determining whether newly to associate the attribute information of the player with the selected region; and determining victory and defeat for the plurality of players based on at least one of a count, a total area, and a total volume of regions with which each piece of attribute information is associated.
机译:记录在非暂时性记录介质上的指令使得执行战斗游戏的信息处理设备执行存储与至少两个玩家中的每一个相关联的不同属性信息的步骤;显示包括多个区域的字段,为每个区域设置预定事件,以及可与每个区域关联的属性信息;当玩家从多个区域中选择至少一个区域时,对所选区域的事件执行处理;基于事件的处理结果,确定是否将玩家的属性信息与所选区域新关联;以及基于与每一条属性信息相关联的区域的计数、总面积和总体积中的至少一个来确定多个玩家的胜利和失败。

著录项

  • 公开/公告号US2022072434A1

    专利类型

  • 公开/公告日2022-03-10

    原文格式PDF

  • 申请/专利权人 GREE INC.;

    申请/专利号US202117528512

  • 发明设计人 MAKIKO TAMURA;

    申请日2021-11-17

  • 分类号A63F13/822;A63F13/533;A63F13/537;A63F13/44;A63F13/69;

  • 国家 US

  • 入库时间 2022-08-24 23:49:12

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