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SELECTING AN ANCHORED OFFSET TARGETING POSITION

机译:选择锚定偏移目标位置

摘要

Systems and methods for precise position selection of an offset anchor from items within a map of a multiplayer game with touchscreen gestures. Specifically, the systems and methods utilize inputs from a touchscreen, to selectively define an offset targeting position in relation to a selected target, e.g., for the selective teleportation of a player's character. In essence, the methods and systems facilitate a user's or “player's” ability to precisely position an character, offset from a target object (generally referenced herein as a “target”), utilizing an intuitive offset-positioning focus point reticle. The offset-positioning focus point reticle, as described herein, allows the player to precisely and efficiently select a radial and offset position for a character to be teleported to relative to a selected target.
机译:用于从具有触摸屏手势的多人游戏的地图中的项目精确选择偏移锚的系统和方法。具体地说,所述系统和方法利用来自触摸屏的输入来选择性地定义相对于所选目标的偏移目标位置,例如,用于玩家角色的选择性远程传送。本质上,这些方法和系统有助于用户或“玩家”利用直观的偏移定位焦点十字线精确定位偏离目标对象(本文通常称为“目标”)的角色。如本文所述的偏移定位焦点十字线允许玩家精确且有效地选择角色相对于选定目标的径向和偏移位置。

著录项

  • 公开/公告号US2022080316A1

    专利类型

  • 公开/公告日2022-03-17

    原文格式PDF

  • 申请/专利权人 RIOT GAMES INC.;

    申请/专利号US202017018801

  • 发明设计人 ALEXANDER NIXON HUANG;

    申请日2020-09-11

  • 分类号A63F13/5372;A63F13/2145;A63F13/5378;

  • 国家 US

  • 入库时间 2022-08-24 23:54:56

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