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NORMALIZATION OF OBJECTS FOR A 3D ENVIRONMENT WITHIN AN AUTHORING APPLICATION

机译:创作应用程序中3D环境的对象规范化

摘要

Methods and systems for normalizing a 3D object with a 2D graphical user interface of an authoring application includes retrieving the 3D object, which has an existing offset center, removing the existing the offset center, defining a bounding box about the 3D object, calculating and assigning a new center of the 3D object, and adding the 3D object to the 3D environment including displaying the 3D object within the 3D environment within the 2D GUI according to the new bounding box and new center.
机译:用于使用创作应用程序的二维图形用户界面规范化三维对象的方法和系统包括检索具有现有偏移中心的三维对象、移除现有偏移中心、定义关于三维对象的边界框、计算和分配三维对象的新中心,以及将3D对象添加到3D环境中,包括根据新的边界框和新的中心在2D GUI中显示3D环境中的3D对象。

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