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Local Model Checking Games for Fixed Point Logic with Chop

机译:带印章的定点逻辑的本地模型检查游戏

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摘要

The logic considered in this paper is FLC, fixed point logic with chop. It is an extension of modal μ-calculus L_μ that is capable of defining non-regular properties which makes it interesting for verification purposes. Its model checking problem over finite transition systems is PSPACE-hard. We define games that characterise FLC's model checking problem over arbitrary transition systems. Over finite transition systems they can be used as a basis of a local model checker for FLC. I.e. the games allow the transition system to be constructed on-the-fly. On formulas with fixed alternation depth and so-called sequential depth deciding the winner of the games is PSPACE-complete. The best upper bound for the general case is EXPSPACE which can be improved to EXPTIME at the cost of losing the locality property. On L_μ formulas the games behave equally well as the model checking games for L_μ, i.e. deciding the winner is in NP∩co-NP.
机译:本文考虑的逻辑是FLC,即带有斩波的定点逻辑。它是模态微积分L_μ的扩展,能够定义非规则属性,因此对于验证目的很有趣。它在有限过渡系统上的模型检查问题是PSPACE-hard的。我们定义了可以描述任意过渡系统上FLC的模型检查问题的游戏。在有限过渡系统上,它们可以用作FLC本地模型检查器的基础。即游戏允许过渡系统即时构建。在具有固定交替深度和所谓顺序深度的公式上,决定游戏获胜者的是PSPACE-complete。一般情况下的最佳上限是EXPSPACE,可以将其改进为EXPTIME,但会损失局部性。在L_μ公式上,游戏的表现与L_μ的模型检查游戏的表现相同,即确定获胜者为NP∩co-NP。

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