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View planning for efficient contour-based 3D object recognition

机译:高效的基于轮廓的3D对象识别的视图规划

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This paper presents a method for capture planning in view based 3D recognition. Views are represented by their contours, encoded into curvature functions, which are reduced into compact feature vectors by Principal Component Analysis. These vectors are very resistant against transformations, so they can be assumed to be distributed over the surface of a sphere with the object in its center. After clustering these vectors, 3D objects are represented via Hidden Markov Models where classes are states. To recognize an object in a minimum number of steps, we propose to align candidate cluster representations and then subtracting their cluster maps to decide in which locations they differ the most. Then, a TSP is used to decide in which order these distinctive locations are visited. The proposed approach has been successfully tested with several artificial 3D object databases, even though it still presents some errors in objects with strong symmetries.
机译:本文提出了一种基于3D识别的视图捕获计划方法。视图由其轮廓表示,并被编码为曲率函数,然后通过主成分分析将其简化为紧凑的特征向量。这些向量对转换非常有抵抗力,因此可以假定它们分布在以对象为中心的球体表面上。对这些向量进行聚类后,可通过隐马尔可夫模型(其中类别为状态)表示3D对象。为了以最少的步骤识别对象,我们建议对齐候选聚类表示,然后减去它们的聚类图以决定它们在哪个位置差异最大。然后,使用TSP来确定这些独特位置的访问顺序。所提出的方法已经在几个人工3D对象数据库中成功进行了测试,即使该方法在具有强对称性的对象中仍然存在一些错误。

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