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Remote and collaborative 3D interactions

机译:远程和协作3D交互

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摘要

We present a framework for new 3D tele-immersion applications that allows collaborative and remote 3D interactions. This framework is based on a multiple-camera platform that builds, in real-time, 3D models of users. Such models are embedded into a shared virtual environment where they can interact with other users or purely virtual objects. 3D models encode geometric information that is plugged into a physical simulation for interactive purposes. They also encode photometric information through the use of mapped textures to ensure a good sense of presence. Experiments were conducted with two multiple-camera platforms, and the preliminary results demonstrate the feasibility of such environments.
机译:我们为新的3D远程沉浸应用提供了一个框架,该框架允许协作和远程3D交互。该框架基于多摄像机平台,该平台可实时构建用户的3D模型。这样的模型被嵌入到共享的虚拟环境中,在其中它们可以与其他用户或纯虚拟对象进行交互。 3D模型对几何信息进行编码,然后将其插入到物理模拟中以进行交互。他们还通过使用映射的纹理对光度信息进行编码,以确保良好的临场感。在两个多相机平台上进行了实验,初步结果证明了这种环境的可行性。

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