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Agile Principles as Software Engineering Principles: An Analysis

机译:作为软件工程原理的敏捷原理:分析

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Ever since software engineering was born, over 40 years ago, hundreds of "fundamental principles" for software engineering have been proposed. It is hard to believe that such a young discipline-in fact, any discipline-would rest on such a large number of "fundamental" principles. A few years ago, Seguin and Abran indeed showed, through a detailed analysis of the various principles proposed in the software engineering literature during the 1970-2003 period, that many-in fact most!-of the statements proposed as "fundamental principles" could not be considered as software engineering principles. The analysis method proposed by Seguin and Abran provides, among other things, a rigorous definition of term principle along with a set of criteria allowing to verify whether or not a statement is a software engineering principle. In this paper, we apply this method to the agile principles. More specifically, we examine the principles proposed by the Agile Manifesto as well as those from three well-known agile methods: XP, Scrum, and DSDM. Our analysis results show that many of the statements proposed as agile principles are in fact also software engineering principles.
机译:自软件工程诞生以来,四十多年前,已经提出了数百项软件工程的“基本原理”。很难相信如此年轻的学科-实际上,任何学科都将基于如此众多的“基本”原理。几年前,Seguin和Abran通过对1970-2003年间软件工程文献中提出的各种原理的详细分析,确实表明,实际上,大多数!!被提议为“基本原理”的陈述可以不被视为软件工程原理。 Seguin和Abran提出的分析方法除其他外,提供了严格的术语原则定义以及一系列标准,可用来验证语句是否为软件工程原理。在本文中,我们将此方法应用于敏捷原则。更具体地说,我们研究了敏捷宣言提出的原理,以及来自三种著名的敏捷方法(XP,Scrum和DSDM)的原理。我们的分析结果表明,许多提议作为敏捷性原则的陈述实际上也是软件工程原则。

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