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Testing the SteamVR trackers operation correctness with the OptiTrack system

机译:使用OptiTrack系统测试SteamVR跟踪器的操作正确性

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摘要

SteamVR technology has become very popular in virtual reality applications. The most common example of its use are the HTC VIVE controllers. Applications, however, are not limited to controllers held directly in the hands. SteamVR trackers can also be placed on real objects that have their representation in the virtual world. Due to the specificity of use. it is necessary to choose the optimal part of the object to which the tracker will be attached. However, it is not always possible to obtain satisfactory results with this method. An alternative solution is a dedicated tracker project sometimes with an original detector constellation. Regardless of which path the trackers and VR applications designers will follow, it is indispensable to be able to verify the correct operation of the system: object and associated tracker, in laboratory conditions. The experimental measuring stand and the testing method has been developed based on the OptiTrack motion tracking system. The initial positive results of such measurement stand were obtained. The tests carried out concerned both the production models and the own design tracker construction placed on various shapes test objects.
机译:SteamVR技术已在虚拟现实应用程序中变得非常流行。 HTC VIVE控制器是最常用的示例。但是,应用程序不限于直接握在手中的控制器。 SteamVR跟踪器也可以放置在具有虚拟世界代表的真实对象上。由于使用的特殊性。必须选择将跟踪器连接到的对象的最佳部分。但是,用这种方法并不总是可以获得令人满意的结果。另一种解决方案是有时使用原始检测器星座的专用跟踪器项目。无论跟踪器和VR应用程序设计人员遵循哪种路径,都必须能够在实验室条件下验证系统(对象和关联的跟踪器)的正确操作。在OptiTrack运动跟踪系统的基础上,开发了实验台架和测试方法。获得了这种测量标准的初步积极结果。进行的测试涉及生产模型和放置在各种形状测试对象上的自己的设计跟踪器构造。

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