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Testing the SteamVR trackers operation correctness with the OptiTrack system

机译:使用Optitrack系统测试SteamVR跟踪器操作正确性

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SteamVR technology has become very popular in virtual reality applications. The most common example of its use are the HTC VIVE controllers. Applications, however, are not limited to controllers held directly in the hands. SteamVR trackers can also be placed on real objects that have their representation in the virtual world. Due to the specificity of use, it is necessary to choose the optimal part of the object to which the tracker will be attached. However, it is not always possible to obtain satisfactory results with this method. An alternative solution is a dedicated tracker project sometimes with an original detector constellation. Regardless of which path the trackers and VR applications designers will follow, it is indispensable to be able to verify the correct operation of the system: object and associated tracker, in laboratory conditions. The experimental measuring stand and the testing method has been developed based on the OptiTrack motion tracking system. The initial positive results of such measurement stand were obtained. The tests carried out concerned both the production models and the own design tracker construction placed on various shapes test objects.
机译:SteamVR技术在虚拟现实应用中变得非常流行。其使用的最常见示例是HTC Vive控制器。然而,应用不限于直接手中的控制器。 SteamVr跟踪器也可以放置在虚拟世界中的真实物体上。由于使用的特殊性,有必要选择所连接的对象的最佳部分。然而,通过这种方法并不总是获得令人满意的结果。另一种解决方案是专用追踪器项目,有时具有原始探测器星座。无论追踪器和VR应用程序设计人员都将遵循哪个路径,能够验证系统的正确操作:对象和相关追踪器,在实验室条件下是必不可少的。实验测量支架和测试方法已经基于Optitrack Motion Tracking系统开发。获得这种测量支架的初始阳性结果。对各种形状测试对象的生产模型和自己设计跟踪器结构进行了涉及的测试。

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