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Stereo Images from Space

机译:来自太空的立体影像

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The Erasmus Recording Binocular (ERB1) was the first fully digital stereo camera used on the International Space Station. One year after its first utilisation, the results and feedback collected with various audiences have convinced us to continue exploiting the outreach potential of such media, with its unique capability to bring space down to earth, to share the feeling of weightlessness and confinement with the viewers on earth. The production of stereo is progressing quickly but it still poses problems for the distribution of the media. The Erasmus Centre of the European Space Agency has experienced how difficult it is to master the full production and distribution chain of a stereo system. Efforts are also on the way to standardize the satellite broadcasting part of the distribution. A new stereo camera is being built, ERB2, to be launched to the International Space Station (ISS) in September 2008: it shall have 720p resolution, it shall be able to transmit its images to the ground in real-time allowing the production of live programs and it could possibly be used also outside the ISS, in support of Extra Vehicular Activities of the astronauts. These new features are quite challenging to achieve in the reduced power and mass budget available to space projects and we hope to inspire more designers to come up with ingenious ideas to built cameras capable to operate in the hash Low Earth Orbit environment: radiations, temperature, power consumption and thermal design are the challenges to be met. The intent of this paper is to share with the readers the experience collected so far in all aspects of the 3D video production chain and to increase awareness on the unique content that we are collecting: nice stereo images from space can be used by all actors in the stereo arena to gain consensus on this powerful media. With respect to last year we shall present the progress made in the following areas: a) the satellite broadcasting live of stereo content to D-Cinema's in Europe; b) the design challenges to fly the camera outside the ISS as opposed to ERB1 that was only meant to be used in the pressurized environment of the ISS; c) on-board stereo viewing on a stereo camera has been tackled in ERB1: trade offs between OLED and LCOS display technologies shall be presented; d) HD_SDI cameras versus USB2 or Firewire; e) the hardware compression ASIC solutions used to tackle the high data rate on-board; f) 3D geometry reconstruction: first attempts in reconstructing a computer model of the interior of the ISS starting form the stereo video available.
机译:伊拉斯mus双目录音机(ERB1)是国际空间站上使用的第一台全数字立体照相机。首次使用一年后,收集到的各种结果和反馈使我们确信,我们将继续利用此类媒体的外展潜力,其独特的功能将空间带入地下,与观众分享失重和封闭的感觉在地球上。立体声的生产正在迅速发展,但是仍然为媒体的发行带来了问题。欧洲航天局的伊拉斯mus中心经历了掌握立体音响系统的完整生产和分销链有多么困难。也正在努力标准化分发中的卫星广播部分。正在建造新的立体相机ERB2,该相机将于2008年9月发射到国际空间站(ISS):其分辨率为720p,应能够将其图像实时传输到地面,从而产生直播节目,也有可能在国际空间站之外使用,以支持宇航员的额外车辆活动。这些新功能在降低太空项目的可用功率和大量预算方面实现具有挑战性,我们希望激发更多的设计师提出巧妙的想法,以建造能够在哈希低地球轨道环境中运行的相机:辐射,温度,功耗和散热设计是需要解决的挑战。本文的目的是与读者分享迄今为止在3D视频生产链的各个方面所收集的经验,并提高人们对我们所收集的独特内容的认识:太空中的所有演员都可以使用太空中的精美立体图像。立体声舞台,以在这种强大的媒体上达成共识。关于去年,我们将介绍在以下领域取得的进展:a)向欧洲D-Cinema现场直播立体声内容的卫星广播; b)与仅用于国际空间站加压环境中的ERB1相比,将摄像机带到国际空间站外的设计挑战; c)在ERB1中已解决了在立体摄像机上进行板载立体观看的问题:应提出OLED和LCOS显示技术之间的权衡; d)HD_SDI摄像机与USB2或Firewire; e)用于解决机载高数据速率的硬件压缩ASIC解决方案; f)3D几何重建:首先尝试从可用的立体视频开始重建ISS内部的计算机模型。

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