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A Review on the Concepts and Instructional Methods of Mini Digital Physics Games of PHYSICSGAMES.NET

机译:PHYSICSGAMES.NET迷你数字物理游戏的概念和教学方法述评

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Nowadays, besides MMORPG, many mini games designed for entertainment got popular on the Internet (e.g. Angry bird etc). The software scale of these games was smaller and these games could be played by mobile devices. Also, they had lower costs of development. The application of these games to education was potential and worth researching. This paper used content analysis method to gradually analyze 90 mini Physics Games on PHYS-ICSGAMES.NET. The authors discovered that the physical concepts these games covered were mostly mechanics presently; also, most games based on the two concepts, static equilibrium and throwing body movement. Regarding instructional strategies, almost half was problem-solving tasks plus instructional strategies of mastery learning. We further discussed the possible application and limitations of these mini games on instructional practices, and proposed relevant suggestions.
机译:如今,除了MMORPG,许多为娱乐而设计的迷你游戏在互联网上也很流行(例如,愤怒的小鸟等)。这些游戏的软件规模较小,可以通过移动设备进行播放。而且,它们具有较低的开发成本。这些游戏在教育中的应用是潜在的,值得研究。本文采用内容分析方法,在PHYS-ICSGAMES.NET上逐步分析了90款小型物理游戏。作者发现,这些游戏涵盖的物理概念目前主要是力学。而且,大多数游戏都基于两个概念:静态平衡和投掷身体动作。关于教学策略,几乎一半是解决问题的任务加上精通学习的教学策略。我们进一步讨论了这些迷你游戏在教学实践中的可能应用和局限性,并提出了相关建议。

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