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Evolution of Population with Interaction between Neighbours

机译:邻居互动下的人口演化

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Dynamic of population growth on two-dimensional lattice N_x x N_y = 1000 x 1000 is simulated with rules that involve interaction between neighbours. Biological aging is described by a systematic decrease with each time step of parameter g(i), a measure of the health condition for each individual i. When g drops down below a minimum value, the death of the item occurs. The death toll is also caused by the Verhulst factor which accounts for the limited living space. Newly borns inherit g from parent's, plus some extra value to help them to start the life game. This basic rule is enriched by (a) some corrections of the parameter g(i) according to its current values among the nearest and next nearest neighbours, and/or (b) the possible limitation of newborns to be placed in the close neighbourhood of parents. We discuss influence of the birth rate on the size of the final population and its age distributions, then g-g correlations c of the health condition g on the nearest neighbours. Main conclusion is that interaction between neighbours may play important role modifying the population characteristics, also the restrictions on whether the babies are bound to stay with parents or not yield different results.
机译:使用涉及邻居之间相互作用的规则模拟二维晶格N_x x N_y = 1000 x 1000上人口增长的动态。生物衰老通过参数g(i)的每个时间步长的系统减少来描述,g(i)是每个个体i的健康状况的度量。当g降至最小值以下时,该项目就会死亡。死亡人数也是由Verhulst因素造成的,Verhulst因素造成了有限的居住空间。新生儿从父母那里继承了g,加上一些额外的价值来帮助他们开始生活游戏。 (a)根据参数g(i)在最近邻居和下一个最近邻居中的当前值对参数g(i)进行一些校正,和/或(b)将新生儿放置在以下位置的近邻中,可能会丰富该基本规则:父母。我们讨论了出生率对最终人口规模及其年龄分布的影响,然后讨论了最近邻国健康状况g的g-g相关性c。主要结论是,邻居之间的互动可能在改变人口特征方面起着重要作用,同时也限制了婴儿是否一定要与父母呆在一起。

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