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Actions as Special Cases

机译:特例行动

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摘要

This paper is motivated by the idea of interaction between two directions of research in knowledge representation: the design of action description languages and the development of libraries of reusable, general-purpose knowledge components. Writing an action description that characterizes actions in terms of their effects, as common today, can be compared to writing a program that does not use standard subroutines. We conjecture that a library of standard descriptions for a number of "basic" actions can facilitate writing, understanding and modifying action descriptions. In this paper, we take some steps towards determining how such a library, written in the action language C_+, can be used. When using an instance of a library action description, we relate the library constants to the domain-specific constants by providing definitions. Therefore, a theory of explicit definitions in C_+ is developed. To illustrate the use of the library, we show how the action PushBox in the Monkey and Bananas domain can be described as a special case of the "library action" Move.
机译:本文受到知识表示的两个研究方向之间相互作用的想法的启发:动作描述语言的设计和可重用的通用知识组件库的开发。编写动作描述以行为的效果为特征,这在当今很普遍,可以与编写不使用标准子例程的程序进行比较。我们推测,许多“基本”动作的标准描述库可以促进编写,理解和修改动作描述。在本文中,我们采取了一些步骤来确定如何使用以动作语言C_ +编写的此类库。当使用库动作描述的实例时,我们通过提供定义将库常量与特定于域的常量相关联。因此,开发了C_ +中明确定义的理论。为了说明该库的用法,我们展示了如何将Monkey和Bananas域中的PushBox动作描述为“库动作” Move的特例。

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