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Acquiring Professional Software Engineering Skills through Studio-based Learning

机译:通过基于工作室的学习获取专业软件工程技能

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In order to prepare the students for being successful contributors in their companies, the Monmouth University Software Engineering program asks the students to enroll in a two semesters studio-based learning (SBL) experience during the senior year. In the senior project, the students work on software projects that mimic the software development lifecycle in a real-world environment, and also practice industry specific activities that also develop professional skills, such as working in groups, develop good communication skills, acquire strong life-long learning skills, and be able to function in interdisciplinary teams. This paper presents our implementation of a studio-based learning experience, with the goal of helping other researchers to apply it in their own environments. We also compare our approach with the framework defined by the University of Lancaster researchers. We believe that our implementation brings an element of novelty to SBL by introducing an almost fully student led learning process, with only an outline framework to guide them.
机译:为了准备学生作为其公司的成功贡献者,蒙茅斯大学软件工程方案要求学生在高年级中注册两项学期的工作室学习(SBL)经验。在高级项目中,学生们在真实环境中模仿软件开发生命周期的软件项目,也练习行业的特定活动,也能够开发专业技能,如在团体中工作,培养良好的沟通技巧,获得强大的生活 - 龙学习技巧,能够在跨学科团队中运作。本文提出了我们实施了基于工作室的学习经验,目标是帮助其他研究人员在自己的环境中应用它。我们还将我们的方法与兰卡斯特大学研究人员定义的框架进行了比较。我们认为,我们的实施通过引入几乎完全学生的LED学习过程,为SBL提供了一种新颖性的元素,只有一个轮廓框架来指导它们。

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