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Smart Mobility, the Role of Mobile Games

机译:智能出行,手游的角色

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Cities are increasingly making accommodations for increasing bicycle use as one of the smart city strategies on mobility planning. Our study addresses the use of mobile applications (apps) to incentivize the increased use of cycling for commuting to work/study, we conducted a survey to identify trends and gaps in smart mobility research, especially on urban cycling promotion through mobile devices and games supported by geospatial analysis. The analysis of 140 publications, provided insights from the smart mobility concept like the constant support of mobile devices and location-based services on this research field as well as a strong bias towards experiments and a few theoretical reviews, the frequent use of intrinsic motivation when designing games, and customised platforms for experimenting instead of commercial applications. Finally, the lack of integration between game narratives and the capabilities of geospatial analysis is considered the biggest research challenge for game designers and smart city advocates.
机译:城市越来越多地为增加自行车的使用量提供住宿,这是智能城市规划出行计划的策略之一。我们的研究针对使用移动应用程序(应用程序)来鼓励人们增加骑自行车上下班通勤/学习的目的,我们进行了一项调查,以查明智能出行研究的趋势和差距,特别是通过支持的移动设备和游戏促进城市骑自行车的发展通过地理空间分析。对140种出版物的分析提供了来自智能移动性概念的见解,例如在该研究领域对移动设备和基于位置的服务的持续支持,以及对实验的强烈偏见和一些理论评论,在研究时经常使用内在动机。设计游戏以及用于实验而非商业应用的定制平台。最后,游戏叙事与地理空间分析功能之间缺乏集成被认为是游戏设计师和智慧城市拥护者面临的最大研究挑战。

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