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None in Three: The Design and Development of a Low-Cost Violence Prevention Game for the Caribbean Region

机译:三分之三:加勒比地区低成本暴力预防游戏的设计与开发

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Domestic violence is a persistent and universal problem occurring in every culture and social group, with lack of empathy identified as a contributing factor. On average, one in three women and girls in the Caribbean experience domestic violence in their lifetime. In this paper we demonstrate the techniques used during the creation of a low-cost, violence prevention game titled None in Three, targeted at enhancing empathy and awareness among young people in Barbados and Grenada. A research trip was undertaken to gather photographic reference and to meet with young people. Methods to measure the emotional state of players and awareness of characters in-game were explored. Cost-saving measures such as asset store purchases were evaluated. Custom tools were created in order to speed up production, including a bespoke event editor for multiple-choice dialogue sequences, and the use of motion capture libraries and auto-rigging tools to speed up character animation workflows.
机译:家庭暴力是每个文化和社会群体中都持续存在的普遍性问题,缺乏同情心是造成这种情况的原因。加勒比地区平均有三分之一的妇女和女孩一生中遭受家庭暴力。在本文中,我们演示了创建一款低成本,预防暴力游戏的技术,该游戏名为“三分之三”,旨在增强巴巴多斯和格林纳达年轻人的同理心和意识。进行了一次研究旅行,以收集摄影参考资料并与年轻人见面。探索了测量玩家情绪状态和游戏中角色意识的方法。评估了节省成本的措施,例如资产商店的购买。为了加快制作速度,创建了自定义工具,其中包括用于多选对话序列的定制事件编辑器,以及使用运动捕捉库和自动绑定工具来加快角色动画工作流程的速度。

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