首页> 外文会议>International Congress on Human-Computer Interaction, Optimization and Robotic Applications >Design and implementation of a cognitive ability virtual reality training tool
【24h】

Design and implementation of a cognitive ability virtual reality training tool

机译:设计与实现认知能力虚拟现实培训工具

获取原文

摘要

Virtual reality applications are being designed and used for training in different fields, such as medicine, emergency response and exercise. Here, we show how we created a cognitive training tool using Unity3d and the Oculus Rift head-mounted display from a strong, dedicated design and planning phase before software implementation. First, in a conception phase, a research was done to understand how to do game development and cognitive training, then we made a paper prototype integrating the findings. Later, in the implementation phase the scene was set up as well as the interface with the head-mounted display, and finally the gameplay elements were programmed in. This resulted in a training tool that was later run through usability tests.
机译:虚拟现实应用正在设计并用于在不同领域的培训,例如药物,应急响应和锻炼。 在这里,我们展示了我们如何使用Unity3D创建认知培训工具以及软件实现前的强大专用设计和规划阶段的Oculus缺陷头戴式显示器。 首先,在概念阶段,完成了一项研究,了解如何进行游戏开发和认知培训,然后我们造成了一份纸质原型整合了调查结果。 稍后,在实现阶段中,场景设置为和头部安装的显示器,最后编程了游戏元素。这导致培训工具稍后通过可用性测试运行。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号