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Virtual Reality Applications for the Treatment of Anxiety and Mental Disorders

机译:虚拟现实应用,用于治疗焦虑和精神障碍

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Virtual Reality (VR) environments are computer-generated mediums that try to provide the user a sense of presence. The use of VR term in science has a long history, but an increasing number of commercial cost-effective VR devices are creating new possibilities and applications for it. Regardless of entertainment, as the most widespread market for VR, the application of VR in medicine is attracting great attention in the scientific field. VR can be used as a tool for public healthcare, as a teaching environment for medical students or to improve the skills of experts, together with a well-accepted method for physical rehabilitation and mental therapies. The focus of this review paper is on the use of VR for psychiatric and anxiety disorders. Several empirical studies show the effectiveness of VR in improving the conditions of patients in a manner comparable to traditional methods and with long-lasting effects in their daily lives. However, a small number of case studies or the lack of a detailed comparison between VR and conventional methods is the shortcoming of current studies. In this paper, we review different VR applications focusing on the identification of the technologies used, the evaluation methods applied, and the results of the studies.
机译:虚拟现实(VR)环境是计算机生成的介质,其尝试提供用户的存在感。 VR学期在科学中使用历史悠久,但越来越多的商业成本效益VR设备正在为其创造新的可能性和应用。无论娱乐,作为VR最广泛的市场,VR在医学中的应用都在科学领域吸引了极大的关注。 VR可以用作公共医疗保健的工具,作为医学生的教学环境或提高专家技能,以及一种良好的身体康复和精神治疗方法。本综述文件的重点是使用VR进行精神病和焦虑症。若干实证研究表明,VR以与传统方法的方式改善患者病症的有效性,并在日常生活中具有持久的效果。然而,少数案例研究或VR与常规方法之间的详细比较是当前研究的缺点。在本文中,我们审查了专注于识别所用技术的不同VR应用,所应用的评估方法以及研究结果。

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