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Adaptive Detection of Single-Color Marker with WebGL

机译:WebGL对单色标记的自适应检测

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This paper presents a method for real-time single-color marker detection. The algorithm is based on our previous work, and the goal of this paper is to investigate and test possible enhancements that can be done, namely color weighting, hue calculation, and modified versions of dilatation and erosion operations. The paper also explains a solution for dynamic color selection, which makes the system more robust lo varying lighting conditions by detecting the color hue, saturation, and value under the current conditions. The designed methods are implemented in WebGL, which allows running the developed application on any platform with any operating system, given WebGL is supported by the web browser. Testing of all described and implemented improvements was conducted, and it revealed that using hue weighting has a good effect on the resulting detection. On the other hand, dynamic thresholding of saturation and value components of the HSV color model does not give good results. Therefore, testing for finding the right threshold for these components had to be done. The erosion operation improves the detection significantly while dilatation does not have almost any impact on the result.
机译:本文提出了一种实时的单色标记检测方法。该算法基于我们先前的工作,本文的目的是研究和测试可以完成的可能的增强功能,即颜色加权,色相计算以及膨胀和腐蚀操作的修改版本。本文还介绍了动态颜色选择的解决方案,该解决方案通过检测当前条件下的色相,饱和度和值,使系统在变化的照明条件下更加鲁棒。设计的方法在WebGL中实现,只要Web浏览器支持WebGL,它就可以在具有任何操作系统的任何平台上运行开发的应用程序。对所有描述和实施的改进进行了测试,结果表明,使用色相加权对结果检测具有良好的效果。另一方面,HSV颜色模型的饱和度和值分量的动态阈值处理无法提供良好的结果。因此,必须进行测试以找到这些组件的正确阈值。腐蚀操作显着改善了检测效果,而膨胀几乎对结果没有任何影响。

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