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Fast multi-fingered grasp synthesis based on object dynamic properties

机译:基于对象动态特性的快速多指抓取合成

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The grasping and manipulation of objects, especially when they are heavy with respect to the hand power capability, requires the synthesis of grasp configurations that explicitly take into account the dynamic properties of the object. Specifically, suitable grasp configurations reducing gravitational and inertial effects during object manipulation and minimizing and equally distributing the grasping forces among all the available fingers must be computed. A new method for fast synthesis of multi-fingered grasp configurations is proposed in this paper. In particular, to reduce the computational complexity, all the regions of the object surface favoring the synthesis of minimal inertia grasp are evaluated first. Then, a limited number of discrete grasping regions are selected on the basis of the fingertip size, model uncertainty, and surface curvature. Finally, an exhaustive search of the optimal grasp configurations with respect to the grasp quality is performed. Several case studies and comparisons with other methods are proposed to demonstrate the effectiveness of the proposed approach.
机译:物体的抓握和操纵,特别是当它们在手动能力方面比较沉重时,需要综合考虑物体动态特性的抓握构造。具体地,必须计算合适的抓握构造,该抓握构造在对象操纵期间减小重力和惯性效应,并且将抓握力最小化并在所有可用的手指之间平均分配。提出了一种快速合成多指抓取构型的新方法。特别地,为了降低计算复杂度,首先评估物体表面的所有有利于最小惯性抓地力合成的区域。然后,根据指尖大小,模型不确定性和表面曲率选择有限数量的离散抓握区域。最后,对抓握质量进行最佳抓握构型的详尽搜索。提出了一些案例研究以及与其他方法的比较,以证明所提出方法的有效性。

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