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ViPong: Probabilistic haptic feedback for eyes-free interaction

机译:ViPong:概率触觉反馈,实现无眼互动

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We describe a mechanism for the delivery of haptic feedback to users of a simple game via the use of probabilistic inference. This not only enables the creation of dynamically changing game conditions but also a more adaptable, accessible and enjoyable haptic gaming environment for potential use by visually impaired users. The ViPong proof of concept application uses a mouse instrumented with a custom built lateral vibrator to enable a person to compete eyes-free in a game of pong using only haptic feedback linked to the position of the ball. A preliminary user study shows that it is possible to build eyes-free games using such a mechanism for haptic feedback generation. It also shows that there is some effect on the game play from varying levels of uncertainty injected into the algorithm, with participants performing less well under condition where the uncertainty added to the position of the game ball is high.
机译:我们描述了一种通过使用概率推断将触觉反馈传递给简单游戏用户的机制。这不仅可以创建动态变化的游戏条件,而且还可以创建更适应,可访问和令人愉悦的触觉游戏环境,以供视障用户潜在使用。 ViPong概念验证应用程序使用装有定制的横向振动器的鼠标,使人仅使用与球位置相关的触觉反馈就能在乒乓球比赛中无视竞赛。初步的用户研究表明,使用这种产生触觉反馈的机制可以构建无眼游戏。它还表明,将不同程度的不确定性注入到算法中会对游戏产生一定的影响,参与者在添加到游戏球位置的不确定性较高的情况下表现不佳。

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