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A Stand-Alone Simulation Game for the Participation of Wind Producers in Day-Ahead Electricity Markets

机译:一个独立的仿真游戏,用于在前方电力市场中的风力生产者参与

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This paper presents an instance of a web-based stand-alone simulation game aimed at teaching electricity market subjects. The main objectives of this version of the electricity markets game (EmGA) platform are to introduce players/students to the short-term electricity market structure and to highlight the importance of forecasting tools in decision-making. A hypothetical situation has been carefully designed using historical data, where each player takes the role of a wind farm owner willing to participate in the day-ahead electricity market to maximize its economic profit. Players are asked to submit hourly energy bids which are then compared to the wind farm's actual energy production and mapped to revenue by basic market rules for price-taker participants. Preliminary student feedback reinforces the potential of the EmGA platform for improving the teaching of electricity market subjects, showing a general acceptance and a perception of improved knowledge reception of more than 77%.
机译:本文介绍了一个基于网络的独立模拟游戏实例,旨在教授电力市场主题。 这一版本的电力市场游戏(EMGA)平台的主要目标是将球员/学生引入短期电力市场结构,并突出预测工具在决策中的重要性。 使用历史数据仔细设计了假设的情况,其中每个玩家都担任愿意参加前方电力市场的风电场主人的作用,以最大限度地提高其经济利润。 要求玩家提交每小时能源出价,然后将其与风电场的实际能源生产相比,并通过价格 - 接受者参与者的基本市场规则映射到收入。 初步学生反馈强化了EMGA平台改善电力市场教学的潜力,呈现出普遍接受和对提高知识接收的看法超过77%。

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