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Tabletop Computer Game Mechanics for Group Rehabilitation of Individuals with Brain Injury

机译:台式计算机游戏机制,用于脑损伤患者的集体康复

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In this paper we provide a rationale for using tabletop displays for the upper-limb movement rehabilitation of individuals with brain injury. We consider how computer game mechanics may leverage this technology to increase patient engagement and social interaction, and subsequently enhance prescribed training. In recent years there has been a growing interest among health professionals in the use of computer games and interactive technology for rehabilitation. Research indicates that games have the potential to stimulate a high level of interest and enjoyment in patients; enhance learning; provide safe task conditions; complement conventional therapy; and become intrinsically motivating. We explore how game mechanics that include reward structures, game challenges and augmented audiovisual feedback may enhance a goal-orientated rehabilitation learning space for individuals with brain injury. We pay particular attention to game design elements that support multiple players and show how these might be designed for interactive tabletop display systems in group rehabilitation.
机译:在本文中,我们提供了使用台式显示器进行脑损伤患者上肢运动康复的基本原理。我们考虑计算机游戏机制如何利用这项技术来增加患者的参与度和社交互动,并随后加强处方培训。近年来,卫生专业人员对使用计算机游戏和交互式技术进行康复的兴趣日益浓厚。研究表明,游戏具有激发患者高水平兴趣和娱乐性的潜力。加强学习;提供安全的工作条件;补充常规疗法;并具有内在动机。我们探讨了包括奖励结构,游戏挑战和增强的视听反馈在内的游戏机制如何为脑损伤患者增强以目标为导向的康复学习空间。我们特别注意支持多个玩家的游戏设计元素,并说明如何为团体康复中的交互式桌面显示系统设计这些元素。

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