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Adapting Immersive Training Environments to Develop Squad Resilience Skills

机译:适应沉浸式训练环境以发展小队的应变能力

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The United States Army defines readiness and resilience as tactically proficient Soldiers and highly adaptive problem solvers capable of overcoming challenges and making decisions with strategic consequences in ambiguous situations. To address the resilience training gap, the Squad Overmatch study produced recommendations for employing immersive and live training strategies within the Stress Exposure Training (SET) framework. SET is a three-phase training method designed to provide information, skills training, and practice; with the goal of learning how to cope and perform while exposed to combat stressors. The potential for a wide range of Soldier experience levels in the pre-deployment training phase requires structuring and facilitating immersive and live training to develop resilience skills. In this paper we provide recommendations for adapting immersive environments to focus on assessing unit "readiness to train," and employing methods and tools that improve training effectiveness.
机译:美国陆军将战备和应变能力定义为精通战术的士兵和具有高度适应能力的问题解决者,能够在模棱两可的情况下克服挑战并做出具有战略后果的决策。为了解决弹性训练方面的差距,Squad Overmatch研究提出了在压力暴露训练(SET)框架内采用沉浸式和实时训练策略的建议。 SET是一种分为三个阶段的培训方法,旨在提供信息,技能培训和实践;目的是学习如何在面对压力源的情况下如何应对和表现。在部署前训练阶段中,广泛的士兵经验水平的潜力要求结构化和便利的沉浸式和现场训练,以发展抵御能力。在本文中,我们为适应沉浸式环境提供了一些建议,以侧重于评估单位的“训练准备”,并采用可提高训练效果的方法和工具。

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