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Adapting Immersive Training Environments to Develop Squad Resilience Skills

机译:适应沉浸式培训环境,以开发队伍抵御能力

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The United States Army defines readiness and resilience as tactically proficient Soldiers and highly adaptive problem solvers capable of overcoming challenges and making decisions with strategic consequences in ambiguous situations. To address the resilience training gap, the Squad Overmatch study produced recommendations for employing immersive and live training strategies within the Stress Exposure Training (SET) framework. SET is a three-phase training method designed to provide information, skills training, and practice; with the goal of learning how to cope and perform while exposed to combat stressors. The potential for a wide range of Soldier experience levels in the pre-deployment training phase requires structuring and facilitating immersive and live training to develop resilience skills. In this paper we provide recommendations for adapting immersive environments to focus on assessing unit "readiness to train," and employing methods and tools that improve training effectiveness.
机译:美国陆军将准备和恢复性定义为战术熟练的士兵和高度适应性问题,能够克服挑战,并在模糊情况下做出战略后果的决策。为了解决恢复力培训差距,小队跨批准研究提出了在压力暴露培训(集)框架内采用沉浸式和现场培训策略的建议。 Set是一种三相培训方法,旨在提供信息,技能培训和练习;通过学习如何应对和执行的目标,同时暴露在战斗压力源。预部署培训阶段各种士兵体验水平的潜力需要构建和促进沉浸性和现场培训,以发展恢复力技能。在本文中,我们提供了适应沉浸式环境的建议,专注于评估单位“准备培训,”和采用提高培训效果的方法和工具。

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