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Accessible object-based audio using hierarchical narrative importance metadata

机译:使用分层叙事重要性元数据可访问的基于对象的音频

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Object-based audio has great capacity for production and delivery of adaptive and personalizable content. This can be used to improve the accessibility of complex content for listeners with hearing impairments. An adaptive object-based audio system was used to make mix changes, enabling listeners to balance narrative comprehension against immersion using a single dial. Performance was evaluated by focus groups of twelve hearing impaired participants, who gave primarily positive feedback. An experienced sound designer also evaluated the function of the control and process for authoring the necessary metadata, establishing that the control facilitated a clearer narrative whilst maintaining mix quality. In future work, the algorithm, production tools, and interface will be refined based on the feedback received.
机译:基于对象的音频具有生产和交付自适应和个性化内容的巨大能力。这可用于为听力障碍的听众改善复杂内容的可访问性。自适应的基于对象的音频系统用于进行混音更改,使听众可以使用单个拨盘在叙述理解与沉浸感之间取得平衡。表现由12个听力障碍参与者的焦点小组进行评估,他们主要给出了积极的反馈。经验丰富的声音设计师还评估了控件的功能和过程,以创作必要的元数据,从而确定了控件在保持混音质量的同时,有助于更清晰的叙述。在将来的工作中,将根据收到的反馈来完善算法,生产工具和接口。

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