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Playing Games with Algorithms: Algorithmic Combinatorial Game Theory

机译:使用算法玩游戏:算法组合游戏理论

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Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we begin with general background in combinatorial game theory, which analyzes ideal play in perfect-information games. Then we survey results about the complexity of determining ideal play in these games, and the related problems of solving puzzles, in terms of both polynomial-time algorithms and computational intractability results. Our review of background and survey of algorithmic results are by no means complete, but should serve as a useful primer.
机译:组合游戏导致算法和复杂性理论的几个有趣,清洁问题,其中许多仍然是开放的。本文的目的是提供该地区概述,以鼓励进一步研究。特别是,我们从组合博弈论中开始一般背景,分析了完美信息游戏的理想游戏。然后,在多项式算法和计算难以应变结果方面,我们调查了确定这些游戏中的理想游戏的复杂性以及解决难题的相关问题。我们对算法结果的背景和调查审查绝不是完整的,但应该用作有用的底漆。

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