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Generating Three-Dimensional Neural Cells Based on Bayes Rules and Interpolation with Thin Plate Splines

机译:基于贝叶斯规则生成三维神经细胞,与薄板样条的插值

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In this paper the use of Bayes rules and interpolation functions is proposed in order to generate three-dimensional artificial neural cells incorporating realistic biological neural shapes. A conditional vectorial stochastic grammar has been developed to control and facilitate the parallel growth of branching. A L-parser (parser to L-Systems) has also been developed to guarantee that the grammar is free from mistakes before its use. This parser has also the function to generate a group of points corresponding to the morphologic structure of a neural cell. These points are visualized in a three-dimensional viewer especially developed to show the neural cell generated.
机译:在本文中,提出了使用贝叶斯规则和内插功能,以产生包含现实生物神经形状的三维人工神经细胞。已经开发了一种有条件的vrcocopastic语法来控制和促进分支的平行生长。也开发了L-Parser(解析器到L-Systems),以保证语法在使用前没有错误。该解析器还具有生成与神经细胞的形态结构相对应的一组点的功能。这些点在三维观察者中被可视化,特别是为了显示产生的神经细胞。

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