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ADAPTATION LUMINANCE SIMULATION FOR CIE MESOPIC PHOTOMETRY SYSTEM IMPLEMENTATION

机译:CIE中断测光系统实现的适应亮度仿真

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摘要

A simulation method to determine adaptation luminance is proposed for implementation of CIE mesopic photometry system. The simulation takes four factors into account; luminance distribution, eye movement of observers, surrounding luminance effect, and an area of measurement. Each factor is modelled as a function with respect to a spherical coordinate system of the field of view. By using the simulation method, an adaptation luminance for the area of measurement is determined through four calculation steps. The simulation method was applied to luminance distributions of outdoor lit scene examples and the results were compared with possible simple predictors for the adaptation luminance. The comparisons suggest that an average luminance of the area of measurement can be considered as a good approximation in most of cases. Exceptions are scenes for pedestrians in which there are many bright sources surrounding the area of measurement.
机译:提出了一种确定适应亮度的仿真方法,用于实现CIE中断测光系统。模拟考虑了四个因素;亮度分布,观察者的眼睛运动,周围亮度效应和测量领域。每个因子被建模为相对于视野的球面坐标系的函数。通过使用仿真方法,通过四个计算步骤确定测量区域的适应亮度。将仿真方法应用于室外LIT场景示例的亮度分布,并将结果与​​适应亮度的可能的简单预测器进行了比较。比较表明,在大多数情况下,测量区域的平均亮度可以被认为是良好的近似。例外是行人的场景,其中有许多围绕测量领域的光源。

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  • 来源
    《CIE Session》|2015年|various paging|共10页
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    Uchida T.;

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  • 中图分类 光学;
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