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(615) A FRAMEWORK FOR MEASURING VR-BASED INSTRUCTION EFFECTIVENESS

机译:(615)用于测量基于VR的教学效果的框架

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Virtual reality technology has been employed in education for a number of years as it empowers the learners to take control of their actions while interacting with other learners on top of the excitement of interacting within a three-dimensional environment. In this paper we document a work-in-progress to establish a standardised framework containing a number of metrics used for the measurement of the effectiveness of courses, whether traditional/blended, e-learning or VR-learning. The paper presents the use of Virtual Reality technology in learning as a use case to justify the need for a standard effectiveness evaluation framework, to be able to judge the quality of courses regardless of the medium chosen for their delivery.
机译:虚拟现实技术已在教育中受雇了多年,因为它使学习者能够控制他们的行动,同时与其他学习者在三维环境中互动的兴奋之上。在本文中,我们记录了一项工作,以建立一个标准化框架,其中包含一些用于测量课程有效性的指标,无论是传统/混合,电子学习还是VR学习。本文介绍了虚拟现实技术在学习作为用例中,以证明标准效能评估框架的需求,能够判断课程的质量,无论选择其交货。

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