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End-to-end Trajectory Tracking Algorithm for Unmanned Surface Vehicle Using Reinforcement Learning

机译:利用加固学习的无人曲面车辆端到端轨迹跟踪算法

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Autonomous motion control of USVs, especially in complex marine conditions, is always a fundamental problem. Conventional methods consider the USV hydrodynamic model and the influences of environmental disturbance separately. However, due to the randomness of wind, wave and current, the accumulative error of each model can be large. To address this issue, this paper presents an end-to-end USV tracking control method via deep reinforcement learning, where a modern Reinforcement learning algorithm Actor-Critic is adopted. Given no prior knowledge of the dynamical system, the proposed method takes as input the information of environment (e.g., speed of wind and flow, etc.), ship and target trajectory, then produces the ship control signal (i.e., rudder angle and forward momentum) directly. We further propose a customized reward function to appraise the performance of ship agent. The presented simulation results demonstrate that this novel algorithm performs well in tracking tasks under complex marine conditions which is designed to change constantly.
机译:USV的自主运动控制,特别是在复杂的海洋状况,始终是一个根本的问题。常规方法考虑USV流体动力学模型及其对环境干扰的影响。但是,由于风,波浪和电流的随机性,每个模型的累积误差都可以很大。为了解决这个问题,本文通过深增强学习提供了端到端的USV跟踪控制方法,其中采用了现代加强学习算法演员批评者。给出没有先验知识的动态系统,所提出的方法将作为输入环境(例如,风和流速等)的信息,船舶和目标轨迹,然后产生船舶控制信号(即舵角和向前势头直接。我们进一步提出了定制的奖励职能,以评估船舶代理的表现。所提出的仿真结果表明,这种新颖的算法在旨在不断改变的复杂船舶条件下跟踪任务。

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