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Decision making by nearest neighbor classifiers in a market selection game

机译:在市场选择游戏中最近邻分类的决策

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摘要

In this paper, we propose a decision making method based on a nearest neighbor classifier for a market selection game. In the proposed method, market prices at the previous iteration of the game are handled as inputs to the decision making system. The output class (i.e., target) is the market from which the player can obtain the maximum profit at the current iteration. In computer simulations the performance of the proposed method is examined by competing with other decision making strategies.
机译:在本文中,我们提出了一种基于最近邻分类器的市场选择游戏的决策方法。在拟议的方法中,游戏之前迭代的市场价格被处理为决策系统的输入。输出类(即目标)是播放器可以从中获得当前迭代的最大利润的市场。在计算机模拟中,通过与其他决策策略竞争,检查所提出的方法的性能。

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