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Reserach on Key Technologies of Fishing Vessels Simulator

机译:渔船模拟器关键技术研究

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摘要

Mathematical model and 3D visual system are two key technologies of Fishing Vessels Simulator. According to MMG theory, a three-DOF manoeuvring mathematical model for fishing vessels is established, which can be used in ordinary-speed and low-speed fields. The model also considers the influences of wind and current. Based on Netherlands Ship Model Basin's open-water tests, Controllable Pitch Propeller model is achieved: firstly amends propeller's pitch, then by interpolating the results of B-serial propellers tests, gets propeller's four-quadrant thrust and torque coefficients under different pitches, finally gains the thrust and torque. Meanwhile, three control modes of CPP, including separated mode, variable-pitch mode and combinator mode, are realized. Comparisons between simulation results and sea-trial tests of a fishing vessel verify the model's rationality. To improve environment realism of system, a 3D-engine of visual system is developed with Scene Management Software, OpenGVS.
机译:数学模型和3D视觉系统是渔船模拟器的两个关键技术。根据MMG理论,建立了一种用于渔船的三-DOF操纵数学模型,可用于普通速度和低速场。该模型还考虑了风和电流的影响。基于荷兰船舶盆地的开放式水测试,实现了可控俯卧撑螺旋桨模型:首先通过内插B-序列推进器测试的结果,在不同的间距下,通过插入螺旋桨的四象限推力和扭矩系数,最终获得推力和扭矩。同时,实现了三种CPP的控制模式,包括分离模式,可变音高模式和组合模式。捕鱼船舶仿真结果与海检试验之间的比较验证了模型的合理性。为了改善系统的环境现实主义,使用场景管理软件,OpenGVS开发了一种视觉系统的3D引擎。

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