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Stories, Sketches, and Lists: Developers and Interaction Designers Interacting Through Artefacts

机译:故事,草图和列表:开发人员和交互设计人员通过人工制品进行交互

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Agile development places a strong emphasis on interaction and collaboration between people. In this paper, we present a study of collaboration between user interaction designers and developers, with a particular emphasis on the role of artefacts in the process. Our research method is an enthnographic study of a team at work, followed by the application of several kinds of qualitative analysis: activity system analysis, interaction analysis, grounded theory, and contradiction analysis. Each of these analyses yields results that inform an understanding of artefact-mediated collaboration. In particular, we find that both sketches and design stories have critical roles, that these artefacts support creation and reflection, facilitate resolution of contradiction, and also work at a level of consciousness that is below the level of self-awareness.
机译:敏捷发展将强调人们之间的互动和合作。在本文中,我们展示了用户互动设计师和开发人员之间的合作研究,特别强调了人工制品在过程中的作用。我们的研究方法是对工作中的团队的吸引力研究,其次是应用几种定性分析:活动系统分析,相互作用分析,接地理论和矛盾分析。这些分析中的每一个都会产生通知人工介导的协作的结果。特别是,我们发现两种草图和设计故事都具有关键的角色,即这些人工制品支持创造和反思,促进解决矛盾,并且还在一个低于自我意识水平的意识水平。

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